
KAELA MENSHA
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Posted - 2008.10.14 18:28:00 -
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Edited by: KAELA MENSHA on 14/10/2008 18:29:44
Originally by: Draygo Korvan Edited by: Draygo Korvan on 14/10/2008 17:09:14 Edited by: Draygo Korvan on 14/10/2008 17:08:31
Originally by: Ankhesentapemkah It has pros and cons really, if you look at the big picture.
People that have to go away from Eve had something to return for, their long-run skill finishing.
On the other hand there are people creating a bunch of alts while strategically letting them lapse until they're ready to, like, be sold off or gather research points (while the account is not paid for either).
I understand CCPs reasons, but I think the problem is inherent in the way the skill system is done, in that there is no way to progress your character in game, no way to catch up with older players, and spending your first month only training those darned learning skills. Of course, whatever is changed to the skill system now is going to result in a whine just as big as this one is.
In it's current form, all of this sounds like a money grab.
Thats why I want two things from CCP in return for this nerf:
30 Day Gametime Codes back NOW! A skill queue!
Skill training on a lapsed account really isnt that much of an issue, it brought people back to this game. And so what if people used it to train alts, you had to sub that alt for 30 days at a time in order to set the next skill. This was more money in CCP's pocket. A large number of V skills finish before 30 days, so you usually would have an alt account 30 days on, 20ish days off (unless you were training a Rank 8+ skill to V).
I always thought training skills was to be detached from actually playing the game. A person ghost training a skill isnt logged in with that character and isnt playing the game or effecting the game world with that character.
The end result of this will be a huge drop in subscriptions for CCP, people will not find it worth it to keep alt accounts going and will just transfer their alts to their main accounts and forget training all together after they get the alt built.
What they should do instead is prevent RP gains while on an inactive account and introduce a skill queue that only works on active accounts. These 2 things would fix a needed advantage, and would add to the game in a way most players want and would find very convienent.
I was up until recently considering getting an alt account so I can train up some useful alts, now it seems like a worthless idea and would just cost too much extra money for a character I will not be playing that often.
Thinking of doing just that atm.
Have 3 accounts, might transfer to 1 account taking the main off each account
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